wardPlaced/limonEngine
3D FPS game engine with full dynamic lighting and shadows
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wardPlaced/JaiPrimer
A description of Jonathan Blow's programming language, Jai
wardPlaced/imgui
Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies
wardPlaced/FNA-Template
A simple template for FNA game projects.
wardPlaced/the-art-of-command-line
Master the command line, in one page
wardPlaced/Monocle-Engine
Open source game engine for lush 2D. Inspired by Aquaria, FlashPunk and Unity.
GDD12-DryingPan/Prototype1
A first prototype to be shown to another group of GDD1
wardPlaced/The-Forge
The Forge Cross-Platform Rendering Framework PC, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4
wardPlaced/osxcross
OS X cross toolchain for Linux, *BSD and Windows (Cygwin)
wardPlaced/blender2ogre
Blender exporter for the OGRE 3D engine
wardPlaced/GDD1_Gruppe13
Prototype
wardPlaced/MonoGame
One framework for creating powerful cross-platform games.
wardPlaced/SHMUPPrototype
A SHMUP prototype I made for Mirasah Jam... its also on itch.io!
wardPlaced/ace-builds
Packaged version of Ace code editor
wardPlaced/GD
:video_game: GDevelop is an open source HTML5 and native game creator requiring no coding skills.
wardPlaced/butler
:tophat: Command-line itch.io helper
wardPlaced/master-of-magic
Clone of the MicroProse game, Master of Magic.
wardPlaced/ebiten
A dead simple 2D game library in Go
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